Category Archives: teaching

Teaching this spring: an educational technology seminar

My spring seminar on education and technology is starting this week.  It’s a graduate class with students in Georgetown University’s Learning, Design, and Technology MA program. Here I’ll share my plans, in the spirit of openness and transparency I try … Continue reading

Posted in teaching | 2 Comments

Towards teaching well online: a Forum conversation

How do we teach well online?  That was the subject of last week’s Future Trends Forum. The format was atypical for us.  It was a community conversation, not centered on a guest, but driven by participants’ interests and stories.  We … Continue reading

Posted in Future Trends Forum, strategies, teaching | 2 Comments

Another seminar gaming experiment: Future University, a little role playing, a little tabletop

Today one of my classes is going to be the first to play an educational game I’ve been working on.  It’s an experiment, and I’m very excited to see how it goes. The class is my future of higher education … Continue reading

Posted in future of education, gaming, teaching | 10 Comments

Launching my new technology seminar

Tonight is the first session of my technology, innovation, and design seminar for Georgetown University’s Learning, Design, and Technology masters program.  This seminar is required for all LDT students, so the class tends to be among the largest. As usual … Continue reading

Posted in teaching, technology | 8 Comments

Teaching my first gaming in education seminar

In May and June I taught a graduate seminar in gaming and education.  I’ve taught games and gaming for education before, but always as part of a program or class, never for a full semester.  Here I’d like to share … Continue reading

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Announcing a new project: Higher Education’s Big Rethink

How will higher education change in response to this extraordinary year? I’ve been writing and presenting on this topic for a while, and now am delighted to announce a new project addressing it.  I’ve been working on it this summer, … Continue reading

Posted in coronavirus, teaching, videoconferencing | 11 Comments

Webinars that don’t suck: the Monster Manual game

How can we make videoconferencing a rewarding experience?  How do we create webinars that don’t suck? Last week I tried a new group exercise which actually turned out well, and I wanted to share it to see what others make … Continue reading

Posted in gaming, teaching, videoconferencing | 9 Comments

Launching my new class on gaming, design, and education

Tonight starts the first class of my new seminar on gaming, design, and education.  Georgetown University’s Learning, Design, and Technology program is the seminar’s home. In this post I’d like to introduce the class.  I’d love to hear your thoughts, … Continue reading

Posted in gaming, teaching | 21 Comments

Reading for the plague: a syllabus

As a futurist I spend most of my time looking ahead to understand what might happen next.  Sometimes this means drawing on my background as a literature and book person, hunting literary sources that help illuminate the future. So once … Continue reading

Posted in book club, coronavirus, teaching | 25 Comments

Essential Films for Technology and the Future 101: a syllabus

What are the best movies for thinking through the future and technology? This topic came up on Twitter after I realized a disturbing number of my students had seen neither 2001: A Space Odyssey nor Soylent Green.  After some expressions … Continue reading

Posted in teaching | 28 Comments