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Many call themselves “futurists” — Bryan actually knows how to do it.
Bryan Alexander is perhaps higher education’s most prominent intellectual provocateur.
–The Chronicle of Higher Education
One of the most creative and perceptive people in higher education today!
Is @BryanAlexander a wizard because he wrote about the possibility of a pandemic in 2018? He says he has a beard like one.
“Hardest working man in edtech!”
Gotta love @BryanAlexander‘s ability to catalyze a conversation without leaning on hyperbole or triggers.
This is so well-structured and thoughtful that it almost made me forget I was terrified while reading it.
When @BryanAlexander is futuring about you, you’d better start futuring yer own dang self!
Your prescience is wild.
[F]uturist and higher-ed guru Bryan Alexander…
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Category Archives: gaming
Introducing a little parlor game: 3+ Brilliants
Amidst the many stresses and demands of November 2020, let me take a quick break to present a small parlor game for anyone’s use and amusement. I call it 3+ Brilliants, and it’s pretty simple. Each player has to come … Continue reading
Another seminar gaming experiment: Future University, a little role playing, a little tabletop
Today one of my classes is going to be the first to play an educational game I’ve been working on. It’s an experiment, and I’m very excited to see how it goes. The class is my future of higher education … Continue reading
Gaming and scenarios for November’s election
What a year is 2020. Today I’d like to share political forecasting story. buy priligy online buy priligy no prescription generic It links elections and the pandemic. It is also a good example of two futures tools, which are … Continue reading
Webinars that don’t suck: the Monster Manual game
How can we make videoconferencing a rewarding experience? How do we create webinars that don’t suck? Last week I tried a new group exercise which actually turned out well, and I wanted to share it to see what others make … Continue reading
Launching my new class on gaming, design, and education
Tonight starts the first class of my new seminar on gaming, design, and education. Georgetown University’s Learning, Design, and Technology program is the seminar’s home. In this post I’d like to introduce the class. I’d love to hear your thoughts, … Continue reading
Coronavirus and the world: how futurists have been working on this kind of thing for years
I’m sometimes asked what futures work is good for. Some folks complain that it doesn’t always provide solid predictions of what’s next. Others think it’s just fantasies and a waste of time in pratical reality. One standard response from the … Continue reading
Books on gaming in education
Over the years I’ve had a lot of success teaching James Paul Gee’s seminal book What Video Games Have to Teach Us About Learning and Literacy. Students have reliably found it accessible, useful, and, sometimes, provocative. But as I look … Continue reading
The Adams game: an exercise for educators in 2018
I’d like to propose a game or exercise. It can be played in person or online, including in comments added to this very blog post. It starts with this famous 1780 quotation from John to Abigail Adams: I must study Politicks and … Continue reading
What if the United States decided to cancel all student debt?
What would happen if the United States decided to cancel all student debt? A Bard College economics research team (Scott Fullwiler, Stephanie Kelton, Catherine Ruetschlin, and Marshall Steinbaum) decided to explore what such a bold near-term future could look like … Continue reading
Enter the shark tank, or when academic cultures collide
An American university’s leadership team had an inspired idea: organizing a faculty retreat along the lines of the Shark Tank tv show. Things did not go well. What can we learn about this, beyond appreciating the comic aspects, of which … Continue reading


